S51 PT #2 - New Attributes
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goldenglutes
SHL GM binko
I think we should add a "chonk" attribute. This would be a measure of how chonky the player is, and in terms of gameplay it would affect the vast majority of the other attributes. For example, the chonkier a player is, the more effectively they hit, and the better they are at fighting. However, their stamina, speed, and agility will also suffer. I've always felt like including the weight of a player in simulations but not having it tied to TPE was kind of unfair, so to correct for that we can simply not have a weight attribute and have a "chonk" attribute instead, where players can use TPE to become chonkier. Now, in order for the attribute to be worth putting points into, the downsides of decreased stamina/speed/agility need to be balanced somehow (otherwise it'll become like the passing attribute). To counteract this, we should give the chonk attribute its own update scale where it always only costs 1 TPE to increase the attribute by 1 point.
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