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Are True Rookies Going Extinct? - Printable Version

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- PeanutButter - 07-08-2015

Quote:Originally posted by r1c3bowl22@Jul 8 2015, 02:38 PM

Not this again....lol
I was hoping nobody would remember that. :ph34r:


- Mac - 07-08-2015

There is a discussion going in the PT forum about 400 TPE cap for juniors and raising the starting TPE to 250 to offset the disparity.

155 -> 355 (195 point gap)
250 -> 400 (150 point gap)

Lot's less disparity and active juniors will be comparable to senddowns at seasons end. We are going very in depth with the discussions on how to curb inflation and how to ensure the most competition in both leagues between all players and looking at all possible pros and cons of it.

It is massively on the pro side, as there are few cons that are legitimate.


- Merica - 07-08-2015

100% for expansion.


- Merica - 07-08-2015

Quote:Originally posted by Mac@Jul 8 2015, 02:44 PM
There is a discussion going in the PT forum about 400 TPE cap for juniors and raising the starting TPE to 250 to offset the disparity.

155 -> 355 (195 point gap)
250 -> 400 (150 point gap)

Lot's less disparity and active juniors will be comparable to senddowns at seasons end. We are going very in depth with the discussions on how to curb inflation and how to ensure the most competition in both leagues between all players and looking at all possible pros and cons of it.

It is massively on the pro side, as there are few cons that are legitimate.

Wait you want to INCREASE the amount of TPE players start with?


- BasedMinkus - 07-08-2015

Quote:Originally posted by RomanesEuntDomus@Jul 8 2015, 11:32 AM
Okay so this is how I thought an expansion draft could work... I tried to make sure that no team has to lose more than a few assets and that the strong teams have to give up slightly more than the weak ones, but not too much.

- 12 round expansion draft, so on average every existing team would lose two assets
- Players with 52 SHL games or less are automatically protected (lower number for goalies, like 6-10 I'd say)
- Each team gets to protect a certain number of players, the exact numbers are subject to change but I was thinking 1 goalie, 4 defensemen and 8 forwards
- Each teams 2nd round picks in the two upcoming drafts are also available in the expansion draft. A team can chose to protect 2nd round picks as well, but they have to give up two player protections per pick.
- No team can lose more than two players and three assets in total (like two players and a pick)

I think this would make for a fair system. Weaker teams would probably be able to protect most or all of their actives whereas deep teams might have to leave a few good players unprotected, but they can't lose more than two of them. The second rounders serve as an element to balance things out and would face weaker teams with an interesting decision when they have to decide if they rather give up an early 2nd or leave a decent player or two unprotected.

Giving up draft picks are dumb.


one goaltender, five defensemen, and nine forwards or two goaltenders, three defensemen, and seven forwards.

Then the teams have to build the rest through the draft and inactives to start.


- Smirnov Light - 07-08-2015

Mac please lol


- RomanesEuntDomus - 07-08-2015

Quote:Originally posted by Josh@Jul 8 2015, 08:46 PM


Giving up draft picks are dumb.


one goaltender, five defensemen, and nine forwards or two goaltenders, three defensemen, and seven forwards.

Then the teams have to build the rest through the draft and inactives to start.

Teams would probably be able to protect too much with these numbers you suggested, that why I think the pick-thing would be a nice addition. The picks aren't really a big loss for the teams but could be a nice addition for the expansion squads and alsso face current rebuilders with some interesting decisions, or else they likely wouldn't have to give up anything and teams with lots of picks in the upcoming drafts would have a huge advantage over those that had lots of picks in the recent past, but integrated those players into their rosters already.

I really think the numbers would work well, the existing teams would lose 1-3 assets, the expansion teams would come out of the expansion draft with 12 assets + their GM + their picks in the upcoming draft to maybe not be a competitive team, but an active team right away.


- Mac - 07-08-2015

Quote:Originally posted by Merica@Jul 8 2015, 04:45 PM


Wait you want to INCREASE the amount of TPE players start with?

Yes.

And to offset it, I proposed.

90-95 goes from 8 to 16 (80 instead 40, cost 40 more)
95 - 99 goes from 8 - 32 (128 instead of 32, cost 96 more)

And keeping to a rigid TPE handout cap.

136 more needed, 100 more to start, increases the scale by 36 TPE and gets rid of the disparity between new creates and send downs, because currently new creates at best can get within 50 points of a send down, with the increase they would would be comparable in stats come playoff time.

It would also get rid of the boring assed maxed out clones.


- RomanesEuntDomus - 07-08-2015

That's a totally different discussion though Mac, any chance you could have it in a seperate thread?


- BasedMinkus - 07-08-2015

Quote:Originally posted by RomanesEuntDomus@Jul 8 2015, 12:03 PM


Teams would probably be able to protect too much with these numbers you suggested, that why I think the pick-thing would be a nice addition. The picks aren't really a big loss for the teams but could be a nice addition for the expansion squads and alsso face current rebuilders with some interesting decisions, or else they likely wouldn't have to give up anything and teams with lots of picks in the upcoming drafts would have a huge advantage over those that had lots of picks in the recent past, but integrated those players into their rosters already.

I really think the numbers would work well, the existing teams would lose 1-3 assets, the expansion teams would come out of the expansion draft with 12 assets + their GM + their picks in the upcoming draft to maybe not be a competitive team, but an active team right away.

If you keep a total of 15 players on your roster (including goalie), you still lose 1-3 assets.

Like hypothetically I could lose Sullivan, Reinhart and Winters. A team that gets those players is receiving two 700+ tpe guys and an effficient back up goalie.


You can look at this with all teams:

Hamilton: Krumins, Mars III, Grimm or a prospect (3)
Minny: Sullivan, Reinhart, Winters/Jaskaitis (3)
Rage: Holtby, Bartenberry, White (3)
New England: McDonald, Vysock, Sparks Lightning (3)
Toronto: Swerin, Luther, Noah Jackson (3)
WKP: Pajari, Cezar Jr, Ask (3)
Cal: Verminski, Czonka, Kladno (3)
EDM: Ponsen, Paurs, Smirnov (3)
LAP: Shelter, Sexbang, Modano (3)
SEA: Miller, Osgoode, Parker (3)
TEX: Granger, Gauthier, Gibbon (3)
WPG: Bullis, Hackert, Clark (3)


it is entirely possible with the numbers I suggested.


- RomanesEuntDomus - 07-08-2015

Quote:Originally posted by Josh@Jul 8 2015, 09:20 PM


If you keep a total of 15 players on your roster (including goalie), you still lose 1-3 assets.

Like hypothetically I could lose Sullivan, Reinhart and Winters. A team that gets those players is receiving two 700+ tpe guys and an effficient back up goalie.


You can look at this with all teams:

Hamilton:  Krumins, Mars III, Grimm or a prospect (3)
Minny: Sullivan, Reinhart, Winters/Jaskaitis (3)
Rage: Holtby, Bartenberry, White (3)
New England: McDonald, Vysock, Sparks Lightning (3)
Toronto: Swerin, Luther, Noah Jackson (3)
WKP: Pajari, Cezar Jr, Ask (3)
Cal: Verminski, Czonka, Kladno (3)
EDM: Ponsen, Paurs, Smirnov (3)
LAP: Shelter, Sexbang, Modano (3)
SEA: Miller, Osgoode, Parker (3)
TEX: Granger, Gauthier, Gibbon (3)
WPG: Bullis, Hackert, Clark (3)


it is entirely possible with the numbers I suggested.

I guess we have a different point of view regarding how good the pieces teams have to expose to the expansion draft should be. Because just going by the list you provided, there's barely anything useful in there, almost all these players are either inactive, about to retire or very longshot prospects...


- Mac - 07-08-2015

Quote:Originally posted by RomanesEuntDomus@Jul 8 2015, 05:20 PM
That's a totally different discussion though Mac, any chance you could have it in a seperate thread?

Yep. Just wanted to say I totally support the 400 Point Cap, but would create too much disparity so outlined the fix when things were questions.

You can build a serviceable player with 400 TPE, one who would be borderline third line player as quite simply 350 is too low to be an effective rookie now.

Increasing the start would allow players to make builds and perhaps reverse the trend you outlined here.


- BasedMinkus - 07-08-2015

Quote:Originally posted by RomanesEuntDomus@Jul 8 2015, 12:25 PM


I guess we have a different point of view regarding how good the pieces teams have to expose to the expansion draft should be. Because just going by the list you provided, there's barely anything useful in there, almost all these players are either inactive, about to retire or very longshot prospects...

Thats the point. Expansion teams in teh NHL got veterans on their last legs or long term projects.

Just liek the SHL. I shouldn't have to give up say Walter White so expansion teams have a chance in their first season. They are expansion teams and thus should suffer just like the chiefs and panthers did at the start.


- Blues - 07-08-2015

Quote:Originally posted by RomanesEuntDomus@Jul 8 2015, 04:25 PM


I guess we have a different point of view regarding how good the pieces teams have to expose to the expansion draft should be. Because just going by the list you provided, there's barely anything useful in there, almost all these players are either inactive, about to retire or very longshot prospects...
That's what I was thinking :lol:


- BasedMinkus - 07-08-2015

If you want to make this like kids soccer where scores don't matter and everyone gets an even playing field, then make it so one of the three assets you give up is 600+ tpe.