S64 Championship Week
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05-07-2022, 12:19 AM
(This post was last modified: 05-08-2022, 11:56 PM by Nerio. Edited 7 times in total.)
SHL/SMJHL Finals
Code: 1. CW TRIVIA, 3 TPE max - 1 TPE for participation, 0.5 TPE for each correct answer. This is completed through a Google form linked below. Make sure to spell your answers correctly or you will not get credit. Post your verification word in your CW post. taco Code: 7. Milestones, up to 3 TPE +2 TPE - Milestones IIHF
Code: 15. Written, 3 TPE, IIHF Hype (150 words min.) Code: 16. Written, 2 TPE, Home Country (100 words min.) Beyond Prompts
Code: 20. Written, 3 TPE, Ruthless Capitalist (150 words min.) So this is unfortunately kind of easy (the first part). This is a game, and as much as talks about donator status not having any sort of influence whatsoever (I've heard even the little badge beneath your name pushed it for some people), the league as a whole would make money from having in-game benefits to donations. Yes people would leave, but the league would live on much like any of your favorite games did after you left when they went full on pay to win. But it's perfect too, because we have recently implemented a full on loot box system that could be leveraged in ways that don't necessarily have to cost a ton of money to implement. We would repurpose the lootbox system to fulfill the role of PTs, training, all that fun stuff. Free players certainly would get their shots at doing it as they have, but paid players could spend money, like real money, to roll the dice and maybe get a PT pass, some extra cash, Twitter passes, AC passes, additive salary bonuses (that don't count against the cap). You know, the standard EA approach to a game. I of course would invest approximately $45k of that $2mil into paying people to repurpose the card loot boxes into it, and pocket the rest as I know I wouldn't see a dime of the future profits if someone else was funding it all. Code: 21. Written / Graphic, 3 TPE, Epic Loot (150 words min.) I create the most over-powered piece of equipment there exists - the Mystile. Unassuming in appearance, the Mystile provides unmatched potency in the heat of the battle. The Mystile supports 6 available slots for Materia, and more importantly, 3 of them can be paired together. That means if you combine a Slap Shot Materia that boosts the power of your slap shot, and an Accuracy Materia that can be used alone for a general boost or paired with something to boost it, you can clap absolutely bombs from beyond the blue line that will smoke any goalie. You could combine a Checking Materia with a Balance Materia to consistently deliver clean, calculated hits and knock your opponent to the next golf course, and give reverse hits that make you barely lose a stride. The best part is, the Materia grow while you have them equipped. That means that the more you use it, the stronger you get. |
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